Thursday, May 27, 2010
Thursday, May 6, 2010
100 words
I want my model to act as a game environment. Like a maze, where the camera moves through and around obstacles with the P.O.V being through the gamers eyes. My model was based apon my project 1 symmetry design. This design is the exterior shell of the maze, which will break apart at the beginning and by rectangular shapes slotting into place, will form the maze. Some of the rectangular shapes will then move back and forth through out the maze becoming obstacles. The squares are the platform on which the “gamer” will walk on through the maze. These move to transport around the object and at the end will fall away into the blackness.
Thursday, April 29, 2010
Sunday, March 28, 2010
Thursday, March 25, 2010
Thursday, March 18, 2010
Tuesday, March 9, 2010
Tuesday, March 2, 2010
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